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Level Designer / Game Artist / QA

Company website: https://​www.parallel42.com/

 

Responsibilities:
Expand features of “The Skypark
- 3D design of assets for use in “The Skypark”
- Utilizing MSFS SDK for the development of products and systems.
- Conceive, design, and develop creative content and scenarios for use in-game.
- Usability testing and documentation for internal use.
- Deliver your own angle of creativity to internal brainstorming sessions.
- Assist with Product Design and Conceptualization.
- Follow standard practices and procedures in analyzing situations or data.
- Performing software quality assurance testing and participating in test sessions

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Upon working my way into sceneries within Asobo's SDK, the CEO of Parallel 42 contacted me saying if I was interested in an Internship position. Since September of 2021 to now, I have helped make contracts/missions for The Skypark and created 2 scenery bundles and 1 standalone scenery.

Level Design (Paid)

Missons/Contracts

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