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Level Designer / Systems Designer / Game Artist / QA

Responsibilities:
- 3D design of assets.
- Utilizing MSFS SDK for the development of products and systems.
- Conceive, design, and develop creative content and scenarios for use in-game.

I work for free with donations that people give on the side. I don't work directly with Asobo Studios only with their SDK that they provide.

I made freeware levels/scenery for Microsoft Flight Simulator 2020. Once the MSFS SDK was fully released back in 2020, I got to work and started working on my first mod, then it fell into a spiral of me creating over 5 (and counting) unique airport locations, each one ranging in a different breed of diversity for pilots. These mods ranging from an airport fully developed from scratch with custom made buildings in Blender to 'bush' flying locations that are remote from civilization.

Level Design (Free)

ProjectAirmail

ProjectAirmail

Walt Disney Runway

Walt Disney Runway

Walt Disney International

Walt Disney International

Amboy Runway (Route 66)

Amboy Runway (Route 66)

McCarthy Airport

McCarthy Airport

North Fox Island Airport (6Y3)

North Fox Island Airport (6Y3)

Rice Army Airfield

Rice Army Airfield

Talkeetna Village Strip Airport (AK44)

Talkeetna Village Strip Airport (AK44)

Game Design Documents

Art/Liveries

Disney Plane V2 (King Air 350i)

Disney Plane V2 (King Air 350i)

Disney Plane V3 (King Air 350i)

Disney Plane V3 (King Air 350i)

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